I would not be opposed to Valve letting Nightdive have a go at fixing up Half-Life :P But I think they'd rather do anything like that themselves in-house. Man, this stuff is complicated though for one of the most highly regarded games of all time. Is there a way that I can make it so that it launches from my official Steam library listing for Half-Life instead of having to add it as a non Steam library game? I was gonna try and mod it a bit more in order to fix some of the gameplay stuff but I think I'm just gonna try Xash3D. I'm going to try Xash3D now, thanks for the recommendation! I've been making do with the Steam version with a few mods to make the menu more like the WON version and restore the title music etc, but it honestly just made things more janky. It's pretty sad that Xash3D gets relatively little attention and that other source ports don't exist at all, since it really stifles the community's modding potential, but that's just how things are. You can always revert back to the official version if you feel like playing CS. The only "problem", but this really affects only a handful of mods (the only ones having this problem that I'm aware of are Counter-Strike and Day of Defeat), is the lack of a VGUI2 implementation (it's the system that draws the interactive in-game menus in some mods), which means that Xash3D simply cannot start those mods. The vast majority of mods also work without any modification, and you'll get none of the technical jank that is present in the official version, so no soundtrack cutting off, no menu music still looping once a map has been loaded, no dynamic lighting framerate drops, and so on. Xash3D has been explicitly built for 100% vanilla Half-Life support so you'll likely not even notice the difference while playing standard Half-Life. I have played almost every possible version of Half-Life out there (original retail version, the Steam version over the years and Xash3D FWGS recently) and, in my experience, Xash3D provides the smoothest experience nowadays. (If anyone knows how to make the Steam version execute the console command "cd stop" automatically upon loading a level, please let me know) I guess to be fair, PC Half-Life (not even the WON version I think it might be a leftover from a pre-release version or Quake in all fairness) doesn't have title-screen music so you can't notice this without mods, but still, really janky. So unless you start a new game, the title screen music will continue to play after you're in a level until another music cue happens or you stop it yourself. Instead of properly fixing this issue, they just decided to make it so that the titlescreen music doesn't stop after you're in-game. Edited March 27 by IndividualisedĪs a side note to show how janky the Steam version is, title screen music is completely broken because of a timing issue that would have caused the music on the opening level to not play (the stopsound command would happen after the music for the level already started playing). Or would this be worse than what I'm already experiencing in Vanilla? Are there any other notable source ports for Half-Life other than Xash3D?ĮDIT: Just realised like 10 minutes after I posted this that I posted this in the Source Ports section. I also imagine that it might come with it's own issues, being based on the Quake source code with the new GoldSrc features reverse engineered, so I don't know if it's fully compatible yet. I'm wondering if Xash3D might be more suitable? As far as I can tell it's the "definitive" source port, but there's not many people playing Half Life source ports to begin with. It's honestly a shame that Valve haven't really bothered to maintain it. The main issue is mouselook and strafe turning is jagged and give me motion sickness, but there's other little bugs throughout the game that overall downgrade the gameplay experience, with scripted events not working properly, fonts being wrong, voicelines getting cut off, graphical issues. While it runs in full HD (unlike vanilla Quake 2), there is so much jank and issues that I didn't even experience on my WON copy. It's become increasingly obvious to me that the vanilla version of Half-Life and other GoldSrc games on Steam is simply not really up to modern standards.
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